The Sokol Character Pack is the 25th DLC for PAYDAY 2. It allows heisters to play as Sokol the Russian, the Grinder of the PAYDAY gang. At the end i got most kills, like +. And i got least down-rate, like times. I had LBV, Two-barreled shotgun with slugs and Locomotive with regular ammo. KOSTENLOS ABONNIEREN:sawgrassproductions.com ▻Alle Videos von Payday 2 Tipps, Guides & Builds in der Playlist schauen.
ZusatzinhalteKOSTENLOS ABONNIEREN:sawgrassproductions.com ▻Alle Videos von Payday 2 Tipps, Guides & Builds in der Playlist schauen. The Sokol Character Pack is the 25th DLC for PAYDAY 2. It allows heisters to play as Sokol the Russian, the Grinder of the PAYDAY gang. At the end i got most kills, like +. And i got least down-rate, like times. I had LBV, Two-barreled shotgun with slugs and Locomotive with regular ammo.
Payday 2 Grinder Video[Payday2] Grinder build test on DSOD labrats ( A question on Reddit)(Grinder OD viable?) At the end i got most kills, like +. And i got least down-rate, like times. I had LBV, Two-barreled shotgun with slugs and Locomotive with regular ammo. KOSTENLOS ABONNIEREN:sawgrassproductions.com ▻Alle Videos von Payday 2 Tipps, Guides & Builds in der Playlist schauen. The Sokol Character Pack is the 25th DLC for PAYDAY 2. It allows heisters to play as Sokol the Russian, the Grinder of the PAYDAY gang.
Payday 2 Grinder er Payday 2 Grinder Gewinn sich auszahlen lassen kann. - Key FeaturesUrsprünglich geschrieben von SlimeMoff :.
However, unlike Infiltrator, this tree is focused on maintaining momentum in close combat. High damage melee weapons are preferred as the regenerating health skill only activated upon a kill rather than a hit.
The final skill is invaluable as the possibility of causing enemy to panic can allow a window of opportunity to attack with reduced harm.
Note that melee weapons such as the Kunai and Electric weapons do not proc the healing part even if a killing blow is made. Some people just have it.
Luck is an elusive quality. The ancient Greeks believed it was the design of the Gods. It isn't. It certainly exists, but it's something you can earn.
It requires preparation and forethought to get your pieces in place, and maximizes your chances of a return. It's counting cards, rather than the blessing of Fortuna.
The Gambler perk deck is a support deck. Anyone can help the team win, but it takes the Gambler to help the team win big.
Tier 1 Tier 3 Tier 5 1, Tier 7 2, Tier 9 4, Gambler Medical Supplies Ammo packs you pick up also yield medical supplies and heals you for 16 to 24 health.
Cannot occur more than once every 3 seconds. Stacks up to three times. Cannot occur more than once every 5 seconds. More Healing 1 Increase health gained from ammo packs by additional 8.
More Healing 2 Increase health gained from ammo packs by additional 8. The Gambler deck was added in the third day of the Spring Break event.
It utilizes Ammo pickups in terms of survivability, healing the player Medical Supplies and teammates Sharing is Caring as the player picks up ammo, together with supplying teammates with as much ammo as the player receives from pickups dropped by fallen enemies.
Retrieving arrows , bolts , shurikens , cards , or javelins won't trigger this effect. Ammo gained is dependent on the recipient's weapon, so using a weapon with high ammo pickup has no effect on this deck.
The grinder relies heavily on always being in the front and dishing out punishment, being able to survive due to the fact that he does damage to the enemies regardless of how much damage he has sustained.
This effect stacks but cannot occur more than once every 1. Adrenaline Damaging an enemy now heals 2 life points every 0.
Endorphins Damaging an enemy now heals 3 life points every 0. Dopamine Damaging an enemy now heals 4 life points every 0.
Euphoria Damaging an enemy now heals 4 life points every 0. The Grinder deck was released with the Sokol Character Pack.
A full Grinder deck regenerates 56 health over 4. This deck is most useful with rapid-fire and damage-over-time weaponry, being able to be triggered via trip mines , poison, and Molotovs.
It may also be triggered on dominated and Jokered enemies as well, if needed in a pinch. However, enemies with a yellow outline hostage to-be-traded, thus invulnerable will not grant health.
Ruled by the ninkyo and lead by the Oyabun, the Yakuza are known for their strict code of conduct, organized nature and the tattoos that cover their entire bodies.
An outcast and a dropout from society, the Yakuza knows how it is to fend for himself. While he appears gentle, he is not to be taken lightly.
Entering this state negates regeneration effects. Bonuses scale linearly with health. Hebi Irezumi The lower your health, the more movement speed you gain.
Tora Irezumi The lower your health, the more armor recovery rate you have. Ryu Irezumi The lower your health, the more armor recovery rate you have. The Yakuza deck was released with the Yakuza Character Pack.
This deck encourages a high risk hit and run playstyle meant to be used with Berserker for doing a lot of damage while weaving from cover to cover to kill enemies in close combat.
When combined with heavy armor such as the ICTV, the benefits are profound as you can recover armor quicker than other players.
Great risk takers and brothers in arms. Their lack of fear for their own mortality brought them together and made them as successful as they are.
An Ex-President follows no rules and only adheres to the Ozaki 8, a set of trials to honor their nature. Tier 1 Tier 3 Tier 5 1, Tier 7 2, Tier 9 4, Ex-President Point Break While your armor is up, you will store 4 health for every 1 enemy you or your crew kills.
When your armor has been completely depleted and then starts to regenerate, you will gain health equal to the stored health amount. Maximum amount of stored health depends on your equipped armor.
The Emerging Force Increases the amount of health stored from kills by 4. Awakening Earth Increases the amount of health stored from kills by 4.
The Perfect Line Killing an enemy speeds up your armor recovery time depending on how much armor you have. The more armor the less recovery speed gained per kill.
Armor recovery speed is reset whenever your armor recovers. A target must be killed in order to obtain the effect. Grinder simply injures an enemy.
Constantly demands for the heister to engage with enemies. Same concept, although Grinder requires to engage more in order to injure enemies, and thus be healed, while Ex-President can simply store its HP when needed.
Encourages using low armor for higher perk deck effect rewards. Finally, other teammates can contribute to the perk deck holder by killing enemies just as if it were the Ex-President, but only the perk deck holder will be benefited.
All other crew members will not receive any benefits, similar to the Biker perk deck. By pushing through and constantly deal damage, your fellow heisters will be granted a temporary shield making all of you feel Jimmy's invulnerable spirit.
Max amount of stacks is Hysteria Stacks You gain 1 damage absorption for every 30 stacks of Hysteria. Outburst Members of your crew also gains the effect of your Hysteria Stacks.
Recklessness Change the damage adsorption of your Hysteria Stacks on you and your crew to 1 damage absorption for every 25 stacks of Hysteria.
The Maniac perk deck was released with the Hardcore Henry Pack. The perk deck encourages the user to actively kill enemies to receive "Hysteria Stacks" the gives the user and at tier 3, other members of the crew a damage reduction.
This perk deck is beneficial to armor or health builds, although dodge users can benefit from this as well in case their dodge fails.
Because Maniac subtracts a flat amount from incoming damage, however, its usefulness decreases greatly on more advanced difficulties, where the sheer damage from enemies will simply overwhelm the damage absorption.
Kings, queens and presidents hold no sway over the Anarchist mind. Fly free and make your own rules is the motto.
This refusal to abide by established truths enables the Anarchist to go where others cannot, employing unconventional tactics to slip through the cracks and reach seemingly impossible objectives.
Tier 1 Tier 3 Tier 5 1, Tier 7 2, Tier 9 4, Anarchist Blitzkrieg Bop Instead of fully regenerating armor when out of combat, The Anarchist will continuously regenerate armor throughout the entire combat.
Heavier armor regenerates more armor, but during longer intervals. Stonepaq View Profile View Posts. Is that really a nerf?
You heal less but longer. Seems better, but not by much. Sociopath however Disco View Profile View Posts. Grinder wasn't nerfed, if anything it was buffed.
Muscle now has passive health regen, btw, so Grinder no longer has to be the go-to for all dodge builds ever. I can see Sociopath being relevant now.
Gambler could also be an option for Dodge builds, so there's a lot more choice now. View Profile View Posts. You need to play with suit or LBV in order to have Grinder work.
Koraxbear View Profile View Posts. I made the mistake of putting on the first vest, it is not the one you want for the deck! Manish View Profile View Posts.
You are probably using the wrong armour. Originally posted by Manish :. Last edited by CallMeLucifer ; 16 Jul, pm. Originally posted by Call Me Infiltrator gives you 23 health on melee hit with a 15 second cooldown, Sociopath gives only Gambler is an odd one since it provides between health to you and health to your team everytime you pick-up an ammo drop with a 15 second cooldown.
This means that Grinder can be used as either a dodge build or with an armour build. With armour at base your only getting 30 armour suit has 20 but with the thick skin and bullet proof skills can get up to 75 which is slightly more that the flak jacket, more than enough to keep you alive but does require a heavy investment into the Technician skill tree.
The issue with Grinder is that it makes you practically invincible, you can nulify concentrated fire from a bloody sentry gun becuase the sheer amount of health you regenerate is simply insane, the only things that can kill is by being clotheslined by either a cloaker, sniper or bulldozer face on, with a shotgun.
Bizarrely the description mentions it reflecting a strong work ethic and team play, team play? How are you contributing to the team outside of killing things and not dying?
Hell if your particularly cynical working with the team is counter productive since your team mates are stealing your damage you need for your health regen.
Grinder is broken, I hope I brought that across and it's been like this for a month n.